
KR ranked statistics
Vi Jungle
KR · Emerald+ · Data patch 16.15 · Sample 167
Last collected:
This is an archived snapshot, not current-patch advice.
Use it only as a record of the observed patch. Aging statistics are excluded from search indexing.
Role-level statistics
These numbers cover the role as a whole, not one specific build.
Win rate57.5%
Pick rate12.7%
Games167
Selected build win59.5%
Build share91.6%
Build games153
Runes
Precision

























Inspiration

















Shards








Skill Build





Summoner Spells


Q>E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
3
4
5
7
9
W
1
14
15
17
18
E
2
8
10
12
13
R
6
11
16
Item Build
Starter



Boots

Core Items



Observed evidence
Vi Jungle sample analysis
The observed 57.5% win rate across 167 games has a 95% confidence interval of 49.9%–64.7%. Read the range with the point estimate.
- Interval width
- 14.8%p
- Sample class
- Exploratory
- Leading build coverage
- 91.6%
Build sample comparison
| Keystone | Games | Share | Win rate |
|---|---|---|---|
| Conqueror | 153 | 91.6% | 59.5% |
Only one build clears the comparison gate. Its 91.6% share shows concentration, but there is not enough evidence to rank alternatives.
Matchup observations
No individual matchup clears the 30-game gate, so no counter ranking is shown.
Confidence intervals and comparisons describe uncertainty in the observed data; they do not predict a specific match. Read them with patch, sample, and team composition.