Graves

KR ranked statistics

Graves Jungle

KR · Emerald+ · Data patch 16.15 · Sample 170

Last collected:

This is an archived snapshot, not current-patch advice.

Use it only as a record of the observed patch. Aging statistics are excluded from search indexing.

Role-level statistics

These numbers cover the role as a whole, not one specific build.

Exploratory sample
Win rate50.0%
Pick rate12.9%
Games170
Selected build win53.1%
Build share85.3%
Build games145

Runes

Domination
Electrocute
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Precision
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Shards
Adaptive Force
Attack Speed
Ability Haste
Adaptive Force
Move Speed
Health Scaling
Health
Tenacity and Slow Resist
Health Scaling

Skill Build

New Destiny
P
End of the Line
Q
Smoke Screen
W
Quickdraw
E
Collateral Damage
R

Summoner Spells

Flash
Smite
Q>E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
2
4
5
7
9
W
3
14
15
17
18
E
1
8
10
12
13
R
6
11
16

Item Build

Starter

Scorchclaw Pup
Health Potion
Stealth Ward

Boots

Mercury's Treads

Core Items

Hubris
›
The Collector
›
Lord Dominik's Regards

Observed evidence

Graves Jungle sample analysis

The observed 50.0% win rate across 170 games has a 95% confidence interval of 42.6%–57.4%. Read the range with the point estimate.

Interval width
14.9%p
Sample class
Exploratory
Leading build coverage
85.3%

Build sample comparison

KeystoneGamesShareWin rate
Dark Harvest14585.3%53.1%

Only one build clears the comparison gate. Its 85.3% share shows concentration, but there is not enough evidence to rank alternatives.

Matchup observations

No individual matchup clears the 30-game gate, so no counter ranking is shown.

Confidence intervals and comparisons describe uncertainty in the observed data; they do not predict a specific match. Read them with patch, sample, and team composition.